Joystick is a control input unit that is designed to provide joystick functionality in various applications. It utilizes the I2C communication interface for seamless integration with other devices and systems. The Joystick unit supports three-axis control signal input, specifically X and Y-axis offset analog inputs and a Z-axis key digital input.
The X and Y-axis inputs provide analog control signals that can detect the position or offset of the joystick in the horizontal and vertical directions. These analog inputs allow for smooth and precise control over the X and Y-axis movements.
The Z-axis input is a digital input that serves as a key or button. It can be used for various purposes, such as triggering specific actions or functions when pressed.
Joystick unit is suitable for application scenarios that require joystick control, such as gaming or robot control. In gaming, it can be used to control character movements or camera angles. For robot control, it can serve as a handheld controller to maneuver the robot in different directions or perform specific actions.
By adopting the I2C communication interface, Joystick unit can be easily connected to microcontrollers, development boards, or other devices that support I2C communication. This simplifies the integration process and allows for seamless communication between Joystick unit and the target system.
- Three-axis input:
- X/Y axis offset analog input
- Z-axis key digital input
- 2x LEGO compatible holes
- Development platform: Arduino, UIFlow(Blockly, Python)
- 1x Joystick Unit
- 1x HY2.0-4P cable
- Game Controller
- Robot remote control
|Communication protocol||I2C: 0x52|
|X, Y axis offset output value||0-255|
|Z axis button output value||0/1|
|Product size||48 * 24 * 32mm|
|Packing size||75 * 45 * 30mm|